Upscaling

Sony's QSSR AI Upscaler Expands to Spider-Man 2, Control Resonant and Four More Games

Sony's lighter PS5 upscaler QSSR is rolling out to Spider-Man 2, Control Resonant, Arc Raiders, The Finals, No Man's Sky and Hell Let Loose: Vietnam.

A character stands on a rooftop overlooking a dense city skyline in Control Resonant
Control Resonant is one of six PS5 games gaining Quick Spectral Super Resolution support. Image: Remedy Entertainment.

Six years after launch, the standard PlayStation 5 is still getting sharper. Sony confirmed on November 13 that Quick Spectral Super Resolution (QSSR), the AI upscaler it introduced for base PS5 consoles last month, is now rolling out to six more games: Marvel's Spider-Man 2, Control Resonant, Arc Raiders, The Finals, No Man's Sky, and Hell Let Loose: Vietnam. The news arrived in a PlayStation Blog post written by Daniel Craig, Principal Engineer on Sony's Graphics R&D team.

Marvel's Spider-Man 2 is the first game to receive its QSSR update, live now on PS5. Image: Insomniac Games.
Marvel's Spider-Man 2 is the first game to receive its QSSR update, live now on PS5. Image: Insomniac Games.

What QSSR actually does

QSSR grew out of Project Amethyst, Sony's ongoing AI-graphics collaboration with AMD, and shares its technical foundation with PlayStation Spectral Super Resolution (PSSR), the upscaler reserved for PS5 Pro. Sony first detailed the lighter, base-console version in an October 1 announcement, pitching it as a way to reconstruct lower native resolutions into sharper, cleaner output on standard hardware without the Pro's extra silicon. Sony still calls PSSR the gold standard on PS5 Pro, but says QSSR brings a meaningful jump in detail and image stability to the base console compared with older, non-AI upscaling methods.

Spider-Man 2 leads an already-live rollout

Insomniac Games is first out of the gate: Marvel's Spider-Man 2 received its QSSR patch today, adding the option to both Fidelity and Performance modes. "Our team decided to bring it to Marvel's Spider-Man 2 as well, in an update that's live now," said Mike Fitzgerald, the studio's Head of Technology, adding that the team is "excited for players to swing back into" the 2023 title with the new upscaler active. Anyone who owns the game on PlayStation's store page can download the patch immediately, and no separate purchase or upgrade is required to try it. The option simply appears alongside the existing graphics modes in the settings menu, letting players compare it against the game's current upscaler before committing to it.

Four more studios line up behind it

Remedy Entertainment confirmed Control Resonant will pick up QSSR support in a December update, with Senior Graphics Programmer Erik Jansson noting the team wanted the new mode ready alongside the game's broader PS5 Pro enhancements. Embark Studios is bringing QSSR to both of its live-service shooters, Arc Raiders and The Finals, in updates the studio's Technical Art Director Mikael Linderholm says are "coming soon" for both. Expression Games is preparing an upcoming patch for Hell Let Loose: Vietnam, according to Game Director Paul Rustchynsky.

“QSSR allows us to render the universe in sharper, cleaner and more beautiful detail.”Sean Murray, Founder, Hello Games
QSSR is designed specifically for the standard PlayStation 5, pictured here with a DualSense controller. Image: Sony Interactive Entertainment.
QSSR is designed specifically for the standard PlayStation 5, pictured here with a DualSense controller. Image: Sony Interactive Entertainment.

No Man's Sky brings QSSR to an infinite universe

Hello Games is targeting the next few weeks for its own rollout. Founder Sean Murray tied the upgrade directly to the game's scale, noting that No Man's Sky "gives players an infinite procedural universe to explore" and that QSSR "allows us to render the universe in sharper, cleaner and more beautiful detail." The studio has not said whether the update will land alongside any other content, but Sony's post lists it among the six titles confirmed for QSSR support.

Why base PS5 owners should care

QSSR exists specifically for players who own a standard PS5 rather than a PS5 Pro, giving that much larger slice of the install base a meaningfully sharper image without new hardware. Sony has been careful not to oversell it: the company frames QSSR as a genuine improvement over older upscaling techniques rather than a Pro-equivalent experience, and it has not published a universal performance cost across titles. The company says more developers are already testing the tool and that additional PS5 games will pick up QSSR support in the coming months, though it has not named any further titles yet.

For now, the six confirmed games span very different kinds of visuals, from Spider-Man 2's dense Manhattan skyline to No Man's Sky's procedurally generated planets, which should give players an early sense of how consistently the upscaler performs outside Sony's original two launch titles. None of the five studios involved have published their own before-and-after comparison footage yet, so independent impressions will likely have to wait until each patch actually ships.

PlayStation's official comparison trailer showing No Man's Sky running with the new QSSR upscaler enabled.

Official links

Theo Brandt
Written byTheo Brandt

Theo covers the business of games for Gamers6: studio moves, platform strategy and the press releases nobody else finishes reading. He files most days before the coffee is cold.

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