Earnings

Take-Two's Net Bookings Slide 18% as It Stakes Its Year on GTA VI's Launch

Take-Two's fiscal second-quarter bookings fell 18% to $1.6 billion as NBA 2K27 undershot targets, but Strauss Zelnick says GTA VI pre-orders are at record highs.

Grand Theft Auto VI protagonists Jason and Lucia in a neon-lit nightclub scene
Grand Theft Auto VI launches November 19, the release Take-Two says will define its fiscal year. Image: Rockstar Games.

Take-Two Interactive's fiscal second quarter was supposed to be a bridge, not a headline, and the results it filed on November 9 read that way. Net bookings for the three months ended September 30 came in at $1.60 billion, down 18% from $1.96 billion a year earlier, while GAAP net revenue slipped to $1.50 billion from $1.77 billion and the company posted a GAAP net loss of $54.0 million, or $0.29 a share. None of it was the point. Every line of the release was written to set up what comes next: Grand Theft Auto VI arrives on PS5 and Xbox Series X|S on November 19, and Take-Two chairman and chief executive Strauss Zelnick used the earnings call to say so in as many words.

A Quarter Built Around One Date

"The launch of Grand Theft Auto VI is ten days away," Zelnick told investors, "and with pre-orders continuing to reach unprecedented levels, we expect to deliver an historic year for our company." It is an unusual thing for a chief executive to say about a quarter that missed its own bookings guidance, which had called for $1.62 billion to $1.67 billion. But Take-Two's full-year framing has not shifted: the company reiterated fiscal 2027 guidance of $8.0 billion to $8.2 billion in net bookings, a target that assumes Grand Theft Auto VI carries the back half of the year almost by itself.

NBA 2K27 Carried the Quarter, Just Not Far Enough

NBA 2K27, which launched September 4 on PS5, Xbox Series X|S, Switch 2 and PC, was the single largest contributor to the quarter's bookings and posted the second-best launch in the franchise's history. Recurrent consumer spending across the portfolio, the category that covers virtual currency, add-on content and in-game purchases, still fell 9% year over year and made up 81% of total net bookings. Other mobile and live-service titles named among the quarter's top performers, including Toon Blast, Match Factory! and Zynga Poker, could not offset the decline on their own, and the release makes clear that NBA 2K27 landed below Take-Two's internal plan for the period despite its historic numbers.

A poolside scene from Leonida, Grand Theft Auto VI's fictional take on Florida. Image: Rockstar Games.
A poolside scene from Leonida, Grand Theft Auto VI's fictional take on Florida. Image: Rockstar Games.

Guidance Points to the Biggest Quarter in Company History

The number that matters most sits in Take-Two's outlook for the current fiscal third quarter, which ends December 31. The company guided to net bookings of $3.35 billion to $3.5 billion, roughly double the $1.76 billion booked in the same quarter a year ago, with GAAP net income projected at $250 million to $276 million. That jump exists for one reason: nine weeks of Grand Theft Auto VI sales landing inside the quarter. Full-year fiscal 2027 guidance calls for net income of $109 million to $142 million on revenue of $7.98 billion to $8.18 billion, numbers that only make sense if the launch performs close to what pre-order demand is currently suggesting.

Everything Now Rides on Leonida

Rockstar has spent the weeks since the quarter closed clearing the runway for that launch. Digital pre-load opened on PS5 and Xbox Series X|S on November 10, nine days early, requiring up to 212GB of free storage, and the official Grand Theft Auto VI site has been steadily adding screenshots from Leonida, the game's fictional stand-in for Florida, ahead of the November 19 release. Boxed copies reach retail with a download code on November 12. None of that activity changes what Take-Two told investors directly: this is now a company whose fiscal year lives or dies on a single release date, and the rest of its catalog, 2K's sports and mobile lineup included, exists to keep the lights on until it arrives.

What Else Is Coming

The release also previewed a slate of titles without firm dates: Top Goal, CSR 3, PGA Tour 2K27, WWE 2K27, Project Ethos, the next entry in the BioShock series, and Judas. None of those were given a release window, and Take-Two's commentary treated fiscal 2027 as a two-act story, the quarter already reported and the one that starts the moment Grand Theft Auto VI goes on sale. Investors reacted cautiously to the bookings miss in after-hours trading before recovering most of the move, a sign that Wall Street is making the same bet Zelnick is: that the next ten days matter more than the last ninety did.

“The launch of Grand Theft Auto VI is ten days away, and with pre-orders continuing to reach unprecedented levels, we expect to deliver an historic year for our company.”Strauss Zelnick, Chairman and CEO of Take-Two Interactive
NBA 2K27, which 2K says posted the second-best launch in franchise history, was the quarter's single largest bookings contributor. Image: 2K.
NBA 2K27, which 2K says posted the second-best launch in franchise history, was the quarter's single largest bookings contributor. Image: 2K.

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Theo Brandt
Written byTheo Brandt

Theo covers the business of games for Gamers6: studio moves, platform strategy and the press releases nobody else finishes reading. He files most days before the coffee is cold.

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