No Man's Sky's Forsaken Trailer Turns the Galaxy Into a Haunted House
Hello Games' free FORSAKEN update brings haunted traders, new corvette parts and a Halloween mood to No Man's Sky, arriving the same day the game finally launches on iOS.
Hello Games has pushed No Man's Sky into Halloween territory with Update 7.10, "FORSAKEN," and the trailer announcing it trades the usual sweeping vistas for abandoned hulks, flickering lights and something that looks suspiciously like a jar full of worms. The 56-second clip went up on the studio's own YouTube channel on October 28, the same day the free update landed on every platform the game supports, including a brand-new one.
It is a small, strange trailer for what turns out to be a fairly substantial update: new traders who deal exclusively in the macabre, a reworked way to get around the galaxy, a cleaner HUD for players who want it, and the long-rumored arrival of No Man's Sky on iPhone and iPad.

A trailer built entirely out of dread
Where most No Man's Sky update trailers lean on scale, FORSAKEN's leans on atmosphere. The footage is dim, interior-heavy and scored for unease rather than wonder, cutting between a derelict corvette interior, a trader silhouetted against a ship terminal, and a close-up of a "haunting memento" that would not look out of place in a horror game's inventory screen. It is a short, confident statement of tone rather than a feature dump, and it matches the update's own pitch: this is No Man's Sky's spookier side, on purpose, for Halloween.
Haunting mementos and the Forsaken Traders
The update's central loop is new. Forsaken Traders now appear at space outposts, and they will not take ordinary currency. Instead, they want haunting mementos, which players pull from hulk wrecks, infested outposts, derelict freighters and digsites scattered across the galaxy. Hand enough of them over and a trader will part with new corvette modules, including Vantage, Hornet, Viper and Mantis-class cockpits and Legion-class habitation modules for players building out their own multi-crew ships.
Collectors who go deep on mementos are rewarded with a Larva Cannon multi-tool, plus an exclusive title and a Larva Tank helmet, giving the whole system a scavenger-hunt structure layered on top of the usual explore-and-salvage gameplay. The economy also feeds directly back into ship building: the new cockpits and habitation modules are visual overhauls as much as functional ones, giving corvette owners a noticeably different silhouette depending on which trader stash they cleaned out first.
It is the kind of system Hello Games tends to favor for seasonal content: a reason to revisit familiar wreck sites and outposts, built around a currency that only exists for the duration of the event, rather than a wholesale rework of how the game plays.
Getting around the galaxy gets faster and quieter
Two smaller but practical changes round out the patch. Space Courier Missions add package-delivery contracts that launch from deep-space outposts, provided a player owns a corvette and a Gravitino Coil to manage the cargo. Separately, Seamless Warping lets pilots target a nearby star system and fly straight to it without the usual jump interruption, which should make bouncing between neighboring systems considerably less tedious.

For players who find No Man's Sky's interface cluttered, Minimal HUD Mode strips back the compass, hazard bars and notification pop-ups, and a new radial Multi-Tool wheel speeds up switching between weapons and utilities mid-fight. Hello Games has also added uploadable space bases, letting players publish their orbital builds for others to visit, and a new Holo-Arena creature challenger waiting at deep-space outposts for anyone who wants a fight.
The same game, now on iOS
FORSAKEN's release date was not a coincidence. October 28 is also when the full version of No Man's Sky became available on iPhone and iPad, bringing a decade of free updates, including this one, to a touch-based interface built specifically for Apple hardware. Hello Games has said the port was designed to run comfortably on iPhone 11 and third-generation iPad Air or newer, with the entire install landing at under 5GB.
It is a notable new front for a game that has spent nine years expanding across PC, consoles and now handheld, Switch 2 and mobile editions, all while staying free for anyone who already owns it. FORSAKEN is No Man's Sky's latest entry in that run of updates, following COSMOS and the game's tenth-anniversary celebrations earlier this year, and it arrives with no mention of a price tag anywhere in the patch notes.
A seasonal event, not a one-off
Hello Games has not said how long the Forsaken Traders will stick around, and the studio's past Halloween-adjacent content, including last year's Breach event, eventually rotated out once its themed rewards had been claimed by most of the active community. For now, FORSAKEN is live across every platform the base game supports, with the iOS version launching already carrying the update rather than catching up to it later.
Full details on the PC release on Steam and every platform FORSAKEN touches are in the update's own patch notes.


