HD-2D

Final Fantasy Resonance's TGS Trailer Sets Up Rain and Lasswell Before October 22

Square Enix's first HD-2D Final Fantasy game got a new Tokyo Game Show trailer confirming its October 22 release, story cast and a free playable demo.

Final Fantasy Resonance key art showing Rain and his airship squadron in HD-2D style
Image: Square Enix.

Square Enix used Tokyo Game Show 2026 to give Final Fantasy Resonance its most substantial look yet, releasing a new trailer that leans into story rather than mechanics ahead of the HD-2D game's October 22 launch. The video, built around the newly revealed theme song "Inside" by WurtS, threads together scenes of the airship commander Rain, his companions and the crystal-shattering threat that sets the plot in motion.

Image: Square Enix.
Image: Square Enix.

A Story Pulled From Brave Exvius's Lapis Arc

Resonance adapts the "Lapis" story arc from the 2015 mobile game Final Fantasy Brave Exvius, rebuilding it as a standalone console RPG. Rain, commander of an airship squadron in the crystal-blessed kingdom of Grandshelt, is sent to investigate a weakening barrier at the Earth Shrine. There he runs into a mysterious figure who shatters the Earth Crystal outright, and after Grandshelt comes under attack and its king is rescued, Rain sets out with squadmates Lasswell and Fina to protect the crystals that remain.

The English voice cast pairs Clifford Chapin, Alejandro Saab and Lizzie Freeman with Japanese-side performers Nobuhiko Okamoto, Yusuke Kobayashi and Akane Fujita as Rain, Lasswell and Fina respectively, carrying over from the mobile original rather than recasting from scratch.

What the TGS Trailer Actually Shows

Rather than a mechanics rundown, the new trailer plays as a vignette: sweeping shots of Grandshelt's crystal spires, the Earth Shrine's collapse and quick cuts of party members in battle, scored to "Inside." It's a companion piece to the gameplay-focused trailer Square Enix put out earlier in September, and together the two clips are the clearest picture yet of how HD-2D's diorama-style backgrounds and sprite work translate to a story this scale.

Composer Noriyasu Agematsu, who has scored the Brave Exvius series since its 2015 debut, is credited on the new theme alongside WurtS. The Steam listing confirms the soundtrack itself ships October 28, six days after the game, with 120 tracks split between Brave Exvius arrangements and new compositions.

Turn-Based Combat With a Series-Spanning Twist

Resonance drops the Active Time Battle system that has defined mainline Final Fantasy combat since the SNES era in favor of straightforward turns, built around a stun meter that opens enemies up to special attacks and combo finishers. Layered on top is a summon mechanic called Visions, which calls in the "ghosts" of characters from across Final Fantasy history — Square Enix has already confirmed Cloud, Tidus and the Warrior of Light among them — to lend the party temporary abilities mid-fight.

  • Turn-based battles built around a stun meter rather than ATB gauges
  • Visions summon mechanic borrowing iconic characters from past Final Fantasy titles
  • Series staples — chocobos, espers and airships — folded into traversal and story
Image: Square Enix.
Image: Square Enix.

Editions, Demo and the October 22 Date

Final Fantasy Resonance releases October 22, 2026 on PlayStation 5, Xbox Series X|S, Nintendo Switch, Nintendo Switch 2 and PC, with the Steam version specifically following a day later on October 23. Pricing is set at $49.99 for the standard edition, alongside a Digital Deluxe tier with bonus in-game items and a physical Collector's Edition that bundles an artbook, soundtrack CD and a promotional Final Fantasy Trading Card Game card.

Players don't have to wait for launch to judge whether the turn-based rework lands: a free demo covering the prologue and all of chapter one has been available on every platform since September 3, and Square Enix is carrying save data forward into the full release. The same build was also playable at the Square Enix booth throughout Tokyo Game Show, giving the official Final Fantasy Resonance site's pre-order push a hands-on component the trailers alone don't cover.

Why This One Is Worth Tracking

HD-2D has mostly lived inside Square Enix's Octopath Traveler and Dragon Quest III lineage until now, so a mainline-adjacent Final Fantasy story getting the same treatment is a genuine format test rather than a spin-off curiosity. Pair that with a cast, director Hiroto Furuya and producers Kei Hirono and Keisuke Nakashima pulling directly from a decade-old mobile arc that most Western players never saw, and Resonance is shaping up as the rare adaptation that's simultaneously a nostalgia play and a first impression. With a demo already in hand and five weeks left before launch, it won't stay a preview much longer.

Square Enix's Tokyo Game Show 2026 trailer for Final Fantasy Resonance, built around the new theme song "Inside" by WurtS.

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Mira Kowalski
Written byMira Kowalski

Mira leads previews at Gamers6. She has spent fifteen years playing co-op shooters badly and writing about them well, and she still keeps a spreadsheet of every weapon reload animation worth the frame count.

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