TGS Trailer

Bloodstained: The Scarlet Engagement's TGS Trailer Reveals Dragonback Battles

ArtPlay's Tokyo Game Show 2026 trailer for Bloodstained: The Scarlet Engagement shows dragon flights, dual-hero combat and the series' largest map yet, out in 2027.

Key art for Bloodstained: The Scarlet Engagement showing its armored heroes
Image: 505 Games.

ArtPlay and publisher 505 Games used Tokyo Game Show 2026 to give Bloodstained: The Scarlet Engagement its biggest look yet, releasing a new trailer that finally shows the gothic prequel's dual heroes in extended combat, exploration and boss encounters. The 1-minute, 33-second video, posted as the show's opening rush of trailers landed, is the most substantial gameplay ArtPlay has shown since the project was pitched as a spinoff of the studio's 2019 Metroidvania, Bloodstained: Ritual of the Night.

Dragonback combat and the new Epiphany Combat System, shown in the Tokyo Game Show 2026 trailer. Image: 505 Games.
Dragonback combat and the new Epiphany Combat System, shown in the Tokyo Game Show 2026 trailer. Image: 505 Games.

Dragonback Battles and the Epiphany Combat System

The clearest new footage in the trailer follows protagonists Leonard Brandon and Alexander Kyteler as they climb onto a dragon's back mid-flight, trading blows with airborne enemies while the camera swoops through a ruined sky fortress. It is a striking change of pace from the corridor-crawling of the original Ritual of the Night, and it is paired with what ArtPlay calls the Epiphany Combat System, a mechanic that unlocks new attacks and support abilities as Leo and Alex fight side by side rather than through a traditional leveling menu.

Ground combat still looks recognizably Metroidvania in the trailer: whip-fast sword combos, shard-style magic bursts, and platforming through crumbling stonework and collapsing towers. The footage intercuts those familiar sequences with the dragon set piece to suggest the new systems layer on top of the series' established loop rather than replace it outright, a balance ArtPlay has been careful to strike since the game was first revealed.

Leo and Alex: The Buddy System

The trailer's second focus is the Buddy System, which lets players control Leo, a Church-trained fighter, and Alex, a knight who survived the kingdom's fallen order, at the same time rather than switching between them. Footage shows the pair chaining cooperative attacks against a towering, armored boss and solving an environmental puzzle that requires one hero to hold a switch while the other crosses a collapsing bridge before it gives way. ArtPlay has pitched the mechanic as a way to keep solo players engaged with two full movesets and two personalities bouncing off each other, instead of a single silent protagonist wandering the castle alone.

Several shots also tease dialogue exchanges between the pair mid-mission, suggesting the studio is leaning harder into character writing than it did with Ritual of the Night's more sparse narration.

The Largest Map in Bloodstained History

According to the official Bloodstained site, The Scarlet Engagement's cursed English countryside is the largest connected map ArtPlay has built for the series, and the trailer backs that up with a dynamic day-and-night cycle that appears to change which enemies patrol a given area and which paths are open after dark. Outside of combat, the footage briefly shows crafting and cooking screens alongside a wardrobe system for visually distinct armor, systems the studio says are meant to give players a reason to revisit cleared areas rather than treat them as a one-way path to the next boss.

“We understand that this is disappointing news for our fans, but everyone on the development team is working hard to make the game the best it can be.”Koji Igarashi, Producer, ArtPlay
The Scarlet Engagement's cursed English countryside, built as the largest map in Bloodstained history. Image: 505 Games.
The Scarlet Engagement's cursed English countryside, built as the largest map in Bloodstained history. Image: 505 Games.

A Prequel to Ritual of the Night, on Its Own Timeline

The Scarlet Engagement is set roughly 200 years before the events of Ritual of the Night, with the Demon Lord Elias's floating castle standing in for the earlier game's central villain. ArtPlay has kept the two games narratively separate enough that newcomers will not need to have played the original to follow The Scarlet Engagement's story, even as series veterans get to see the roots of the world they explored back in 2019. Where Ritual of the Night sent a single silent protagonist through the castle alone, the trailer's emphasis on Leo and Alex bantering and fighting side by side signals a more character-driven follow-up.

Why the Trailer Arrives Now, After a Delay to 2027

Tokyo Game Show marks the first extended gameplay since producer Koji Igarashi announced in August that the game was moving out of its original 2026 window. Igarashi said at the time that development had reached its final stages and that the team wanted the extra months to keep refining what it was building rather than ship to the earlier date, a message he repeated in the studio's development update. That framing lines up with how ArtPlay is now presenting The Scarlet Engagement: not as a rushed follow-up, but as a fuller sequel with its own combat identity.

The Scarlet Engagement is due on PlayStation 5, Xbox Series X/S and PC via Steam sometime in 2027, and ArtPlay has said it will share a firmer release window in a future update. For a series built on backtracking through an ever-expanding castle, a dragon-riding detour and a second playable lead suggest the studio is willing to stretch its own formula before it asks players to return to it.

Bloodstained: The Scarlet Engagement — Official Tokyo Game Show 2026 Trailer, posted by the game's own channel. Video: ArtPlay / 505 Games.

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Mira Kowalski
Written byMira Kowalski

Mira leads previews at Gamers6. She has spent fifteen years playing co-op shooters badly and writing about them well, and she still keeps a spreadsheet of every weapon reload animation worth the frame count.

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